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Aquamarine: Explorer's Edition
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Devlog
Aquamarine: Explorer's Edition is finally here!
November 22, 2022
by
moebial
1
Hey friends! Long time no post. Thankfully, we've got a real good one for you... Team Moebial is thrilled to announce that Aquamarine: Explorer's Edition has finally arrived! We've spent the better pa...
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v1.2.0 Adds Four New Languages!
August 04, 2022
by
moebial
Hello, Seekers! It's been a little bit since you've last heard from Team Moebial , and to be honest, it will be a little bit longer until we can share our BIIIG announcements. (Lots of secret stuff in...
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Aquamarine v1.1.0 Adds Gamepad Support
May 02, 2022
by
moebial
1
Hey everyone! It's been nearly a month since our last update post, but the longer wait was only because I've been working on Aquamarine 's biggest update yet. The v1.1.0 patch is the result of an exte...
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v1.0.8.6 Quick Fix Patch Notes
April 05, 2022
by
moebial
3
Things have been a little quiet around here the past couple of weeks, while my partner and I took time away from work for the birth of our first child. We now have a happy and healthy baby boy in our...
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v1.0.8.4 Quick Fix Patch Notes
March 17, 2022
by
moebial
1
With Aquamarine 's first ever sale now underway, we've made a small number of fixes and updates to make sure everyone's experience is the best it can be. A few lingering bugs that have shown up for so...
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Aquamarine v1.0.8 Patch Notes
March 12, 2022
by
moebial
EDIT: A quick fix was made for a bug causing some items on the map to spawn in the wrong place, as well as a couple of visual bugs. Aquamarine 's latest patch focuses largely on visual and performance...
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Aquamarine v1.0.7 Patch Notes
February 25, 2022
by
moebial
EDIT: A new quick fix has been uploaded to address two issues. One for a bug causing the keyboard arrows to not pull up the HUD, and one for a bug causing a freeze when quitting then reloading a level...
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Aquamarine v1.0.6 Patch Notes
February 01, 2022
by
moebial
1
As we near the two-week anniversary of Aquamarine 's release, the game continues to be updated regularly. This latest patch is another big one, with a bunch of important bug fixes and some even more i...
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Aquamarine v1.0.5 Patch Notes
January 28, 2022
by
moebial
Here's one more patch before the weekend, and it's another small batch of updates. Mostly bug fixes, plus some added content to help with understanding some major mechanics of the game. Notes below. v...
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Aquamarine v1.0.4 Patch Notes
January 27, 2022
by
moebial
Another day, another update for Aquamarine ! This batch of fixes and gameplay tweaks isn't quite as big as our previous update, but that's a good thing. We're running out of major issues to solve! Wha...
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Aquamarine is looking for streamers! ๐
January 26, 2022
by
moebial
Hey friends, We're a few days into the release of our quiet survival adventure Aquamarine and updates are getting published on the regular. Our biggest patch v1.0.3 just went live , so we're looking f...
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Aquamarine v1.0.3 Now Live!
January 26, 2022
by
moebial
1
After another few days of feedback and bug report collecting, we've just published Aquamarine 's most substantial update yet with v1.0.3. This latest version includes a number of major bug fixes, chan...
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Aquamarine release date announced! ๐
January 13, 2022
by
moebial
1
It's happening! It's actually happening! More than four years after we started development on Aquamarine , our quiet survival adventure finally has a release date. And it's only a week away! On Thursd...
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Join Aquamarine's upcoming open beta!
November 22, 2021
by
moebial
1
Starting today, weโre excited to announce our open recruitment of PLAYTESTERS for Aquamarine ! Survival is made serene in Aquamarine , and this open beta testing period is a great opportunity for yo...
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AQUAMARINE is nearly finished, but the devs need help ๐
September 17, 2021
by
moebial
2
Hey friends! This is Patric, the lead designer of Aquamarine . I'm so excited to say that my tiny dev team Moebial Studios is nearly finished with our game, and the release date looks to be just aroun...
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AQUAMARINE is nearly finished! Who wants to help playtest? ๐
July 30, 2021
by
moebial
1
Hey friends! Been a long time, hasn't it? Team Moebial has been so deep in the development zone that it's hard to do pretty much anything else. But we've been SUPER busy, which means we've got new stu...
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Oh look, it's another free demo weekend! ๐ค
January 23, 2021
by
moebial
1
Just wanted to drop a quick post here to let everyone know that Aquamarine is having another free demo weekend as part of The Big Adventure Event on Steam. And it's happening right now! From now until...
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Play AQUAMARINE's new pre-alpha demo this weekend!
September 18, 2020
by
moebial
5
We've been a bit quiet these past few months, working hard on developing Aquamarine while also revamping our pre-alpha demo. It's been tough, but also so rewarding to see our little sci-fi survival a...
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Last chance to support AQUAMARINE's development! ๐๐
July 08, 2020
by
moebial
2
Now that we're four months out from our Kickstarter campaign for Aquamarine , we've finally finished making and shipping the limited-edition rewards for our awesome backers. But there's still a very...
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AQUAMARINE is now on Steam!
April 03, 2020
by
moebial
3
The title says it all there, doesn't it? It's so exciting to have an official presence on the biggest PC gaming store, and we'll be keeping it updated with new images and info as we continue developme...
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AQUAMARINE now has Slacker Backer rewards!
March 11, 2020
by
moebial
4
Since Aquamarine 's Kickstarter ended two weeks ago, we've been trying to decide the best way to let belated backers show their support for our game's development. We decided to keep it simple and off...
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Aquamarine Kickstarter Demo v0.4.3 Patch Notes
February 18, 2020
by
moebial
2
A handful of bugs and other issues have been addressed in this latest build of Aquamarine 's Kickstarter demo. See the list of most important fixes below. A bug allowing players to infinitely refuel t...
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Watch our developer walkthrough for AQUAMARINE's Kickstarter demo ๐ป๐ฌ๐
February 17, 2020
by
moebial
2
For about 40 minutes, Aquamarine 's director and lead designer plays through the Kickstarter demo, narrating it all with behind-the-scenes commentary, tips, tricks, mechanics breakdowns, spoilers, and...
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Linux & Mac demos are back! + Updates
February 17, 2020
by
moebial
1
Well, it took a fair amount of testing and lots of trial & error, but we've got some reliably working builds of Aquamarine to run on Mac and Linux. Major thanks to our community on Discord and our Kic...
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Aquamarine Kickstarter Demo v0.4.2 Patch Notes
February 16, 2020
by
moebial
1
After some extensive testing from our community and many hours of bug hunting, we've got a much more stable and smooth-running build for Aquamarine 's Kickstarter Demo. Unfortunately, too many reports...
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Aquamarine Kickstarter Demo v0.4.1 Patch Notes
February 14, 2020
by
moebial
3
Dropping a short post here to let everyone know we've updated Aquamarine 's Kickstarter Demo to address a few reported bugs, optimization issues, and other updates. A bug with the particle systems in...
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AQUAMARINE's Kickstarter Demo is live!
February 13, 2020
by
moebial
3
Aquamarine has entered the last 12 days of its Kickstarter campaign, and we're happy to finally announce that our pre-alpha demo is now available to download for Windows, Mac, and Linux! Bear in mind...
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๐ฅณAQUAMARINE IS FULLY FUNDED!!๐ฅณ
February 07, 2020
by
moebial
2
๐คฏ WE DID IT!! AQUAMARINE IS FULLY FUNDED!!! THIS IS REALLY HAPPENING!! ๐คฏ We just can't say thank you enough. And we've got so much more cool stuff to share during our Kickstarter . Keep checki...
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Check out three years of GIFs and videos from AQUAMARINE's long development ๐ป๐๐
January 29, 2020
by
moebial
3
Over on our Kickstarter we did a MASSIVE deep dive into the long road of bringing Aquamarine to life. Get ready for years & years of GIFs, videos, and screenshots from all aspects of development as ou...
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AQUAMARINE is live on Kickstarter!! ๐
January 22, 2020
by
moebial
3
Today is the day! After two years of development and preparation, not to mention one failed attempt, AQUAMARINE is finally back on Kickstarter !! We've already raised over $2K in the first couple of h...
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Don't miss the day-one backer reward when our Kickstarter launches next week! ๐๐๐
January 16, 2020
by
moebial
2
One week from today, we're launching a Kickstarter to help us make our dream game a reality. We need to raise $12,540 between January 22 and February 25 in order to finish development. We hope you'll...
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Aquamarine launches Kickstarter in two weeks! ๐๐๐
January 08, 2020
by
moebial
3
Happy New Year, everyone! Can you believe it's 2020 already? T he future! Everyone at Team Moebial is especially excited because this year is going to be the year of Aquamarine . All starting with...
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Check out this ~*mysterious*~ little teaser we made for Aquamarine's Kickstarter announcement โจ๐ฎโจ
December 12, 2019
by
moebial
4
Brave the unknown, test your limits of perception, and discover the secrets of an alien ocean in Aquamarine . ๐๐๐ Our quiet survival adventure is coming to Kickstarter on January 22, 2020 !...
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Join Aquamarine's community of demo testers ๐ป๐ค
December 06, 2019
by
moebial
2
Despite a couple of small delays, it's finally time to for us to unleash our totally unfinished and totally broken demo for Aquamarine . Team Moebial has been working super hard to make this thing th...
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Sign up for AQUAMARINE's secret demo test ๐๐คซ๐
October 29, 2019
by
moebial
3
We are going deep into these underwater woods, working hard to develop the new demo for Aquamarine 's upcoming Kickstarter campaign. ๐ฒ๐ณ You can help us test the thing, too! Next month, we'll be...
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Mark your calendars: AQUAMARINE is returning to Kickstarter! ๐๐
September 28, 2019
by
moebial
2
Hey, everyone! Long time no update. :) Thankfully we've got a bunch of news for you today. You can read the full details on what's on the horizon for Aquamarine over here , but the biggest announceme...
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Cultivate these alien plants and watch them grow... ๐ฑ๐
August 09, 2019
by
moebial
3
Those illustrations up there show the different stages that one of our various underwater plants will go through in the upcoming demo. You'll be able to discover the plants as you explore the ocean, w...
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We're adding more art & polish to Aquamarine's watery world every day โจ๐จโจ
July 30, 2019
by
moebial
5
Quick check-in here to show you all some of the updates from Aquamarine 's demo development. I've come up with a nifty transition system for when you switch between different sections in the game. It...
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Join our little crew & preview Aquamarine's upcoming demo
June 28, 2019
by
moebial
4
Right now, everyone who currently subscribes to Aquamarine 's Patreon has access to a very early preview of the game's pre-alpha demo. We want to put this work-in-progress build in our supporters' han...
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Catch an early preview of Aquamarine's new demo! ๐ป๐ค
June 16, 2019
by
moebial
3
It's only a matter of weeks until we announce the launch date for Aquamarine 's next crowdfunding campaign, and our team has been working incredibly hard in the meantime. Our upcoming pre-alpha demo i...
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Aquamarine is growing more and more every day... ๐ฑ๐๐
June 01, 2019
by
moebial
3
Hey everyone! It's been a while since I last had the chance to update our devlog here, but rest assured that myself and the rest of the Moebial Studios team have been hard at work. In fact, Aquamarine...
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Aquamarine dev update: Team changes, crowdfunding, and more
March 03, 2019
by
moebial
2
Happy new year, everyone! Yes, we're a bit late, but we wanted to wait to share an update until we had some real news on Aquamarine 's development. And now we do. :) First off: Months after releasing...
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Aquamarine demo update: Linux build available, content added, bugs fixed, and more.
October 19, 2018
by
moebial
4
Quick note here to let everyone know we've done a sizable update on Aquamarine 's pre-alpha demo. First and foremost, we now have a Linux build available thanks to some fantastic testers we found on R...
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