Aquamarine v1.0.7 Patch Notes


EDIT: A new quick fix has been uploaded to address two issues. One for a bug causing the keyboard arrows to not pull up the HUD, and one for a bug causing a freeze when quitting then reloading a level from the start screen.

Been a little while since our last update, as we've been hard at work getting Aquamarine ported to console. But during that part of development we've also made a number of updates to the game overall, including optimizations, fixes, new options, and more. Check out the details of this latest patch below.

v1.0.7 Patch Notes

  • Added 20 achievements, including 8 hidden ones (available only on Steam)
  • Added an option for pod HUD size
  • Added functionality for checking the health/status of plants in the garden
  • Added functionality for pushing blocks created by the pod
  • Added a visual hint for a puzzle in the Drowned Harbor
  • Added a prompt for minimizing speech bubbles during the tutorial
  • Fixed a bug causing freezes when loading dense map areas
  • Fixed a bug causing softlocks when opening & closing the pod menus too quickly
  • Fixed a bug interfering with selecting items in the pod inventory
  • Fixed a bug causing the pod to not regenerate on the island during the tutorial
  • Fixed a bug causing some scenery sprites not to spawn on the map
  • Made a handful of visual tweaks & fixes
  • Made a handful of loading and exploration optimizations

Those are the major bits in this update, and we already have a few planned for the next one. Gamepad support should be coming soon, at least a stripped-down version of it. Keep your eyes on this space!

๐ŸŒŠ๐Ÿ‘๐ŸŒ
- Team Moebial

Files

Aquamarine v1.0.7.1 582 MB
Feb 25, 2022
Aquamarine v1.0.7.1 537 MB
Feb 25, 2022
Aquamarine v1.0.7.1 487 MB
Feb 25, 2022

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